The Void Chronicles: Path of the Martyrs (Full Game)
A downloadable story focused game for Windows
If you are interesting in trying it out before you buy this game you can play the demo. Here's the link to that: https://soul-narrative-games.itch.io/pathofthemartyrs-demo
After the passing of the princess of the peaceful land of Delma, her retainer Saiyato Ichia goes to Lidoffad Lab. This lab houses many deadly foes and secrets within its walls. Will Saiyato be able combat all foes and revelations that come his way?
As you journey through the lab you will slowly discover what led Saiyato to come to Lidoffad Lab.
Blessed Relic Chronis: https://soul-narrative-games.itch.io/blessed-relic-chronis
One's Desolation: https://soul-narrative-games.itch.io/ones-desolation-full-game
Controls
Arrow keys: Move and scroll through the menus
Space bar, Z key or Enter key: Interact with objects or people
X Key: Cancel choices/Open Menu
This game is also able to be played using PlayStation 4 and Xbox One Controller.
Here's a link to a review of the game: https://www.gameravenreview.com/path-of-martyrs
Status | Released |
Platforms | Windows |
Rating | Rated 4.3 out of 5 stars (4 total ratings) |
Author | Soul Narrative Games |
Genre | Role Playing, Adventure |
Tags | JRPG, Pixel Art, RPG Maker, Sci-fi, Singleplayer, solo, Solo RPG, Story Rich |
Purchase
In order to download this story focused game you must purchase it at or above the minimum price of $6.99 USD. You will get access to the following files:
Development log
- The Void Chronicles: Path of the Martyrs 3.0 UpdateJan 25, 2023
- Path of the Martyrs 2.0 UpdateOct 07, 2021
Comments
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It looks great! I love the character design!
Thanks, I'm glad you liked the designs,
I like that all your games have a consistent style.
Is there any social or mail where we can contact you?
Are you referring to the art style or the style of the games?
You contact me through Facebook: https://www.facebook.com/kazuki.takamura.58
Path of the Martyrs is an excellent adventure!
The time I spent as Saiyato in the world of Delma was rewarding.
While battles proved somewhat easy, they were also a lot of fun. The combat and skill systems have depth, and fun realtime arcade elements in some cases that keep you on your toes. Resources are plentiful for thorough explorers.
The real challenge is the puzzles. Kazuki Takamura is a clever designer when it comes to these. There are many types of puzzle, and the difficulty level is a nice balance between frustration and satisfaction.
What kept me going most, though, was the story. Through a combination of current events and meaningful flashbacks, you experience the story of loyal retainer Saiyato and Princess Machia, and the forces of darkness and light at work in Delma across time.
This bittersweet story is also adorned with original art in Kazuki's unique style, and some original music from Naoki Takamura that fits it's feeling perfectly.
Thanks for the comment about the game. These types of comments make game development worth it for me.